World of Warcraft Warriors are anything but your traditional hack and slash, damage taking tanks as they're portray in many other games that I have played. Warriors in WoW are able to take on 2 different roles, one is your traditional tanking role, the other being DPS role. Generally speaking Warriors are amazing at both roles, and which role you want to play all depends on which talent spec you choose to go.
Warrior Talent Specs
There 3 unique talent tree for the Warrior in Word of Warcraft, and they are Arms, Flury, and Protection. However, with that being said Arms and Flury Warriors are more or less similar since they’re both DPS Warriors, the only difference between this two is that Flury Warriors are able to dual wield 2 weapons and Arms cannot.
Arms - While the Arms Warrior is great for dealing damages, but if you closely compare to them to Flury Warriors, Arms Warriors will usually come short on DPS. One of the key differences between the Arms Warrior and the Flury Warrior is that Arms Warrior specializes in two hand weapons, while Flury Warriors are good with dual weapons. Many Warriors who plays the Arms build are usually PvP players, since Arms Warrior is arguably the best PvP build for the Warrior class.
Flury - Flury Warriors are Gladiators, and sort of like the Rogue class where attack speed and high critical rate determines their overall DPS. Unlike Arms Warriors, Flury Warriors are able to dual wield two single hand weapons, allowing them to deal smaller but quicker damages to their enemies.
Protection - Protection Warriors is for players who likes to take on the leading role in party, dungeons, or raids. As a protection Warrior you'll have many skills or abilities that will greatly improve your overall defensive abilities, as well as be able to protect your group members from being killed with your taunts and protection skills. The downside to playing a Protection Warrior is the slow leveling speed compare since they have very low DPS compare to Flury and Arms Warriors. However since Protection Warriors are tanks, and they’re usually highly in demand for dungeons, you will have a much shorter queue with the dungeon finder.
Stances
Other than the 3 core talent of Flury, Arms, and Protections, Warriors are also able to use 3 different stances that is vital to the overall game play. The 3 stances for the Warrior are Battle Stance, Defensive Stance, and Berserker Stance.
Here is how stances work; at any moment whether you're in combat or not your Warrior is able to use 1 out of 3 stances that he has. Now, depending on the stance you have currently activated, some of your abilities will be enhanced while some will be hindered by the stances. Additionally, there are certain skills that can only be used if the required stance is in used.
Battle Stance - Your very first and basic stance you're going to have is called the Battle stance. Unlike the other two stance Battle stance is relatively a neutral stance. This means that when Battle stance is activated I will not really hinder any of your core skills or abilities.
Defensive Stance - Your 2nd stance as a Warrior is going to be a defensive stance which will improve all your tanking abilities. The problem with defensive stance is that unless you're playing a Protection Warrior it is pretty useless.
Berserk Stance - The Berserker stance is going to be your 3rd and final stance as a Warrior. It is a great stance for DPS role Warrior as it greatly increases damages of most of your attacking abilities. Personally, I would highly recommend using this stance until you are level 85 especially if you're playing a Flury or Arms Warrior.
if you want learn how to level your Warrior faster or a more comprehensive WoW Warrior guide then check out this WoW guide now!
Tattle WoW Tips
Wednesday 2 November 2011
Friday 28 October 2011
A Wow Warlock's Guide to Pet
Now that you've decided to play a Warlock in World of warcraft, and that’s excellent simply because they’re absolutely a good deal of fun to play. Warlocks in World of warcraft are magic casters that are experts in dark or to be more specific shadow magic’s.
As a Warlock you will have access to various powerful spells and abilities which are categorized down to 3 distinct talent trees and they're Affliction, Demonology, and Destruction. Every single Warlock’s trees is significantly different from the other ones, and every one is great for particular aspects ofthe game. This is definitely why Warlock is my own favored mage caster class.
In this particular WoW Warlock guide, I will merely go over the Demonology part of the Warlock class. It isn’t to suggest that the other 2 spec or talent isn’t as important or good because they're. But what makes the Demonology spec is so fantastic to me is that it is a entire talent tree that deals exclusively with Warlock’s pets which is the reason why Warlock is such a special class at the start.
The Demonology Spec
Although all of Warlocks have the ability to, and are also able to summon most of their regular pets, Demonology Warlocks tend to be more specialized in the area. Most of the Demonology talent abilities are strived to improve Warlock’s pet damages, and as well as the all in all survivability of the Warlock themselves.
Generally speaking Demonology Warlocks aren't the fastest leveling spec for the Warlock, Affliction is. Even so, Demonology Warlocks are certainly not too far lurking behind the Affliction Warlock in-terms of leveling pace, however with extra survivability to the build.
Anyway, having said that let’s get started to what really matters and that’s the 5 standard pets that is available to the Demonology Warlock.
Imps - The Imp pet is going to be all Warlocks’ first pet as soon as you arrive in the world of Azeroth. Your tiny Imp pet might not seem impressive at first glance, but do not under estimate it's actual power. Although the Imp is definitely not the most ideal pet if you're looking for a tanking pet, but they are indeed the best and the highest DPS pet that Warlock has.
Void Walker - Void Walkers are a blue energy elemental looking pet which you can purchase from your trainer at level 8. Void Walker has a lot of hit points and has the best taunt abilities out of all other Warlock pets which makes the most ideal pet for tanking while leveling up your toon. However with that being said there is a downside to Void Walker, and that is that they do not deal a lot of damages at all.
Felguard - The pet you’ll receive after Void Walker is Felguard. This pet is only available to Demonology Warlocks upon reaching level 10 and choosing the Demonology tree as your primary spec. Felguard is a very powerful Warlock pet and that is why it's only for the Demonology Warlock. It may not be as good of a tank as Void Walker, but it is pretty damn good and on top of that it is great pet for DPS as well!!
Succubus - Up next is the Succubus pet which you receive at level 20 from your trainer. Succubus is also another popular pet for most Warlocks, because it is able to help the Warlock manage any addition mobs with her abilities. But other than the crowd control abilities Succubus are not the best tanks, they're great for pvp though and deal decent damages.
Felhunter - Your last regular pet which can be purchased from your trainer at level 30 is the Felhunter pet. Felhunters are known for their ability to rip apart magic caster mobs with their high magic resistance. They don’t tank too well, but has the ability to increase your party memebers’ base mana pool as well as mana regeneration, so again ideal for raids and dungeons.
That’s all for this guide, to understand more about the Warlocks check out this WoW guide,
As a Warlock you will have access to various powerful spells and abilities which are categorized down to 3 distinct talent trees and they're Affliction, Demonology, and Destruction. Every single Warlock’s trees is significantly different from the other ones, and every one is great for particular aspects ofthe game. This is definitely why Warlock is my own favored mage caster class.
In this particular WoW Warlock guide, I will merely go over the Demonology part of the Warlock class. It isn’t to suggest that the other 2 spec or talent isn’t as important or good because they're. But what makes the Demonology spec is so fantastic to me is that it is a entire talent tree that deals exclusively with Warlock’s pets which is the reason why Warlock is such a special class at the start.
The Demonology Spec
Although all of Warlocks have the ability to, and are also able to summon most of their regular pets, Demonology Warlocks tend to be more specialized in the area. Most of the Demonology talent abilities are strived to improve Warlock’s pet damages, and as well as the all in all survivability of the Warlock themselves.
Generally speaking Demonology Warlocks aren't the fastest leveling spec for the Warlock, Affliction is. Even so, Demonology Warlocks are certainly not too far lurking behind the Affliction Warlock in-terms of leveling pace, however with extra survivability to the build.
Anyway, having said that let’s get started to what really matters and that’s the 5 standard pets that is available to the Demonology Warlock.
Imps - The Imp pet is going to be all Warlocks’ first pet as soon as you arrive in the world of Azeroth. Your tiny Imp pet might not seem impressive at first glance, but do not under estimate it's actual power. Although the Imp is definitely not the most ideal pet if you're looking for a tanking pet, but they are indeed the best and the highest DPS pet that Warlock has.
Void Walker - Void Walkers are a blue energy elemental looking pet which you can purchase from your trainer at level 8. Void Walker has a lot of hit points and has the best taunt abilities out of all other Warlock pets which makes the most ideal pet for tanking while leveling up your toon. However with that being said there is a downside to Void Walker, and that is that they do not deal a lot of damages at all.
Felguard - The pet you’ll receive after Void Walker is Felguard. This pet is only available to Demonology Warlocks upon reaching level 10 and choosing the Demonology tree as your primary spec. Felguard is a very powerful Warlock pet and that is why it's only for the Demonology Warlock. It may not be as good of a tank as Void Walker, but it is pretty damn good and on top of that it is great pet for DPS as well!!
Succubus - Up next is the Succubus pet which you receive at level 20 from your trainer. Succubus is also another popular pet for most Warlocks, because it is able to help the Warlock manage any addition mobs with her abilities. But other than the crowd control abilities Succubus are not the best tanks, they're great for pvp though and deal decent damages.
Felhunter - Your last regular pet which can be purchased from your trainer at level 30 is the Felhunter pet. Felhunters are known for their ability to rip apart magic caster mobs with their high magic resistance. They don’t tank too well, but has the ability to increase your party memebers’ base mana pool as well as mana regeneration, so again ideal for raids and dungeons.
That’s all for this guide, to understand more about the Warlocks check out this WoW guide,
Saturday 22 October 2011
The Perfect Wow Rogue Combat Guide
Rogues are among the one of the most played class in World of Warcraft, and also for very good reasons. They are generally one of the speediest progressing classes in World of Warcraft who is capable to ambush ones own adversaries by using stealth and also deliver significant degree damages within quick intervals of time.
However, there is a downside to the Rogue class as well-liked as they may be, and that's that Rogues is only able to really perform one role what sort of confines your overall gameplay. After all, Rogues has low hit point and can solely wear Cloth and Leather armors this means they can not be tanks, and so they do not have healing skills this means they are unable to be healers as well. So as the result Rogues are only good for dealing damages for raids and dungeons, unless you count Rogue evasion tanking but that only happens on rare occasions and only if the Rogue is very well geared.
This means that for somebody who would quickly become bored of playing only one role then Rogue is probably not the correct class to suit your needs. But alternatively, if you don't mind the limitation of playing style that then the Rogue has a lot to offer you and is also extreme fun for Player vs player and also PvE.
Nonetheless, what I'm going to cover with this WoW Rogue guide is the combat system for Rogue since it is quite unique and might be difficult for first time Rogue players in addition to it being crucial for end game PvP and raiding.
An excellent Rogue should know appropriate energy management given that if you don’t have energy you can’t employ any of your skills. Energies do replenish even during battles however with no more than 100 energies, one should learn to invest them effectively, or you will have a tremendous fall in your DPS.
Secondly all Rogues should learn make use of their finishing moves effectively as well, since there are many different finishing moves to select from, and often only one or 2 could possibly be carried out during typical mob grinding. Here is how it works; all finishing moves calls for a minimum of 1 combo point to be executed, however the more combo point that was used to perform the finisher the more robust the finisher gets.
Now, in order for the Rogue to gain combo points on his present target, the Rogue must make use of his specially abilities that requires energies. And every successful attack adds a combo point to your current target until a maximum of 5 combo point is reached. Once the combo point is used by one of the finish moves, you can start to re-max 5 combo points again with your special attacks.
Now, ultimately all of Rogue’s combat system is dependant on appropriate energy management, and a proper advanced level Rogue should not be out of energy for more than 4 seconds at a time. So if you would like to learn more about Rogue then check out my other WoW guide.
However, there is a downside to the Rogue class as well-liked as they may be, and that's that Rogues is only able to really perform one role what sort of confines your overall gameplay. After all, Rogues has low hit point and can solely wear Cloth and Leather armors this means they can not be tanks, and so they do not have healing skills this means they are unable to be healers as well. So as the result Rogues are only good for dealing damages for raids and dungeons, unless you count Rogue evasion tanking but that only happens on rare occasions and only if the Rogue is very well geared.
This means that for somebody who would quickly become bored of playing only one role then Rogue is probably not the correct class to suit your needs. But alternatively, if you don't mind the limitation of playing style that then the Rogue has a lot to offer you and is also extreme fun for Player vs player and also PvE.
Nonetheless, what I'm going to cover with this WoW Rogue guide is the combat system for Rogue since it is quite unique and might be difficult for first time Rogue players in addition to it being crucial for end game PvP and raiding.
Information On Rogue Combat System
Rogues in World of warcraft possess a fairly exclusive and somewhat innovative combat system that is different from the rest of the classes aside from the Feral Druid in Cat form. Rogues uses energies and not mana, they have opening moves, finish moves, and most significant of them all will be the unique combo point system.An excellent Rogue should know appropriate energy management given that if you don’t have energy you can’t employ any of your skills. Energies do replenish even during battles however with no more than 100 energies, one should learn to invest them effectively, or you will have a tremendous fall in your DPS.
Secondly all Rogues should learn make use of their finishing moves effectively as well, since there are many different finishing moves to select from, and often only one or 2 could possibly be carried out during typical mob grinding. Here is how it works; all finishing moves calls for a minimum of 1 combo point to be executed, however the more combo point that was used to perform the finisher the more robust the finisher gets.
Now, in order for the Rogue to gain combo points on his present target, the Rogue must make use of his specially abilities that requires energies. And every successful attack adds a combo point to your current target until a maximum of 5 combo point is reached. Once the combo point is used by one of the finish moves, you can start to re-max 5 combo points again with your special attacks.
Now, ultimately all of Rogue’s combat system is dependant on appropriate energy management, and a proper advanced level Rogue should not be out of energy for more than 4 seconds at a time. So if you would like to learn more about Rogue then check out my other WoW guide.
Friday 14 October 2011
WoW Guide For Druids Forms
To begin this WoW Druid guide I want to just say that out of the 10 playable classes in World of Warcraft, Druid is my favorite class! So, out of the love for the class I decided to write a short wow druid guides that will provide some very basic information to help new Druid players.
The purpose of this World of Warcraft Druid is guide is not to provide some advance Druid build or DPS techniques, but to help new players which Druid role or playing style is best for them. So here is what you can except out of this guide: I'm going to cover all four of the main Shapeshifting form that Druid has and the role that is associated with each form.
Druid Overview and Roles
One of the aspect that makes Druid such a cool class to play is their ability to fit in to every role or playing style that the game has to offer, well with the exception of shooting arrows like the Hunter class. Now, the reason why Druids are so flexible with their role is because they're a hybrid class, but also due to their ability to Shapeshift in to different forms.
As a Druid you’re able to shapeshift into four main forms, and they are Cat from, Bear form, Moonkin form, and Tree of Life form. There are 4 other forms but they are mainly for utility purposes and will not affect which role your Druid fits into. So now that we know what the 4 primary Druid forms are, let's discuss little bit more about them in detail.
Cat Form Druids - The first form you'll get as a Druid is the cat form at level 10, and in Cat form you'll have a lot of melee skills for close range melee combat. One of the special perk while you're in cat form is that you'll be able to ambush your target from their back with stealth. This is also why that cat forms Druids are often refer to as Rogue Druids.
Bear Form Druids - As a Bear Druid you'll either find yourself as a tank or dealing damages, but because of the fact that there are many skills that increases Bear Druid's defense, hit points, and overall tanking abilities most Bear Druid are tanks. An aspect that I really dislike about being a Bear Druid is the fact that like Warriors they need rage for most of their skills. This means that upon shapeshifting into the bear form most of your skills will be unusable since won't have any rage to use the skills with.
Moonkin Form Druids - The Moonkin form is one of the special form that require you to choose the Balance talent tree as your primary spec in order to have access to. The reason why is that while you're in Moonkin form, all your Nature and Arcane spell will increase in damages decrease in casting time. Hence making Moonkin Druid the an ideal class for the magical damage dealing role.
Tree of Life Form Druids - The Tree of Life form requires that your Druid has chosen the resoration branch as his/her primary talent spec or else you won't be able to access this form. Another feature that makes this form even more unique then the previous 3 is that it only lasts for 31 seconds once activated. However, once activated it all your healing spells will be enhanced which makes Tree of Life Form Druids ideal healers.
Anyway, that’s all for this brief Druid overview Guide, If you would like more information on Druid come and check out my wwwnindleswowguide.com.
The purpose of this World of Warcraft Druid is guide is not to provide some advance Druid build or DPS techniques, but to help new players which Druid role or playing style is best for them. So here is what you can except out of this guide: I'm going to cover all four of the main Shapeshifting form that Druid has and the role that is associated with each form.
Druid Overview and Roles
One of the aspect that makes Druid such a cool class to play is their ability to fit in to every role or playing style that the game has to offer, well with the exception of shooting arrows like the Hunter class. Now, the reason why Druids are so flexible with their role is because they're a hybrid class, but also due to their ability to Shapeshift in to different forms.
As a Druid you’re able to shapeshift into four main forms, and they are Cat from, Bear form, Moonkin form, and Tree of Life form. There are 4 other forms but they are mainly for utility purposes and will not affect which role your Druid fits into. So now that we know what the 4 primary Druid forms are, let's discuss little bit more about them in detail.
Cat Form Druids - The first form you'll get as a Druid is the cat form at level 10, and in Cat form you'll have a lot of melee skills for close range melee combat. One of the special perk while you're in cat form is that you'll be able to ambush your target from their back with stealth. This is also why that cat forms Druids are often refer to as Rogue Druids.
Bear Form Druids - As a Bear Druid you'll either find yourself as a tank or dealing damages, but because of the fact that there are many skills that increases Bear Druid's defense, hit points, and overall tanking abilities most Bear Druid are tanks. An aspect that I really dislike about being a Bear Druid is the fact that like Warriors they need rage for most of their skills. This means that upon shapeshifting into the bear form most of your skills will be unusable since won't have any rage to use the skills with.
Moonkin Form Druids - The Moonkin form is one of the special form that require you to choose the Balance talent tree as your primary spec in order to have access to. The reason why is that while you're in Moonkin form, all your Nature and Arcane spell will increase in damages decrease in casting time. Hence making Moonkin Druid the an ideal class for the magical damage dealing role.
Tree of Life Form Druids - The Tree of Life form requires that your Druid has chosen the resoration branch as his/her primary talent spec or else you won't be able to access this form. Another feature that makes this form even more unique then the previous 3 is that it only lasts for 31 seconds once activated. However, once activated it all your healing spells will be enhanced which makes Tree of Life Form Druids ideal healers.
Anyway, that’s all for this brief Druid overview Guide, If you would like more information on Druid come and check out my wwwnindleswowguide.com.
Sunday 9 October 2011
WoW Guide - Don't Mess Up Your Talents
As I get started with this World of Warcraft talent guide; I want to mention that this is a general WoW talent guide and not a class specific talent guide. This guide is design to teach all new WoW players the dos and don’ts of the World of Warcraft talent system. So if you’re looking for a more class specific talent guide that will teach you build and specs for your class then I suggest you check out my WoW Guide.
In any case, one thing I must admit is that the talent system in World of Warcraft is actually very unique and distinct compared to what I was use to from other MMORPG. If you would to ask me I would say that I really like World of Warcraft's talent system, and I think it is certainly something which Blizzard did right with the game.
Now, if you're new to WoW then other than creating your first character understanding how the talent system works is probably the most important thing. As it will change to way you experience the game, and most importantly effect how fast you can actually level up your character.
What Exaclty are Talents?
When I first started playing WoW and learned about the talent system I thought that it is a system on how your class would choose their skills or spells, but this that's not 100% true. The talent system in WoW are not just spells or skills for your class, I mean there are a few but most of your talent abilities are passive abilities that enhances your spells or skills.
How Talents Work
The unique thing about the talent system is that you don't actually have access to it until you have reach level 10 on your character. And once you do hit level 10 you're reward with 1 talent point which you can put into one of the 3 talent trees available to your class.
Now, depending on which of the 3 talent tree you spent your first talent point on you will become specialized in that particular area of your class. Let's take Warlock for example. Warlocks have Affliction, Demonology, and Destruction as their talent trees and spells. So, if you decided to put your talents in the Affliction tree you'll become an Affliction Warlock since the Affliction talent will mostly improve your Affliction spells.
Another super crucial matter to remember when selecting your talent tree at level 10 is that once you placed that first point in any one of the talent tree it will become your primary talent tree. And every point you earn from that point forth must be spent into your primary talent tree, until you have spent at least 30 points into that tree first.
Now, if you made a mistake and spent your talent points on the wrong tree or you don't like your talent build right now, the only way to reset it is to pay your class trainer some gold.But, take into account that the price of resetting your talent points with your trainer is going to go up after every reset to a maximum of 50 gold.
So that wraps up my brief introduction to WoW talent trees, and if you’re seeking for a more class distinct talent guide that will inform you exactly where to put your points then check out www.nindleswowguide.com.
In any case, one thing I must admit is that the talent system in World of Warcraft is actually very unique and distinct compared to what I was use to from other MMORPG. If you would to ask me I would say that I really like World of Warcraft's talent system, and I think it is certainly something which Blizzard did right with the game.
Now, if you're new to WoW then other than creating your first character understanding how the talent system works is probably the most important thing. As it will change to way you experience the game, and most importantly effect how fast you can actually level up your character.
What Exaclty are Talents?
When I first started playing WoW and learned about the talent system I thought that it is a system on how your class would choose their skills or spells, but this that's not 100% true. The talent system in WoW are not just spells or skills for your class, I mean there are a few but most of your talent abilities are passive abilities that enhances your spells or skills.
How Talents Work
The unique thing about the talent system is that you don't actually have access to it until you have reach level 10 on your character. And once you do hit level 10 you're reward with 1 talent point which you can put into one of the 3 talent trees available to your class.
Now, depending on which of the 3 talent tree you spent your first talent point on you will become specialized in that particular area of your class. Let's take Warlock for example. Warlocks have Affliction, Demonology, and Destruction as their talent trees and spells. So, if you decided to put your talents in the Affliction tree you'll become an Affliction Warlock since the Affliction talent will mostly improve your Affliction spells.
Another super crucial matter to remember when selecting your talent tree at level 10 is that once you placed that first point in any one of the talent tree it will become your primary talent tree. And every point you earn from that point forth must be spent into your primary talent tree, until you have spent at least 30 points into that tree first.
Now, if you made a mistake and spent your talent points on the wrong tree or you don't like your talent build right now, the only way to reset it is to pay your class trainer some gold.But, take into account that the price of resetting your talent points with your trainer is going to go up after every reset to a maximum of 50 gold.
So that wraps up my brief introduction to WoW talent trees, and if you’re seeking for a more class distinct talent guide that will inform you exactly where to put your points then check out www.nindleswowguide.com.
Tuesday 4 October 2011
WoW Beginner Guide - Race Selection
Let's face it, selecting a the right race is probably going to be your first big decision in World of Warcraft, and since there are 8 different races that you can select from plus an additional 4 if you own Cataclysm, it is not going to be easy. At first you might feel a bit swamped with all these decision making, with there being 8 races and all. But it's really not that bad, because even if you choose the wrong race all hope is not lost.
You see, a lot of new WoW players doesn't always know which race they want to play, and make mistakes and Blizzard is well aware of that. So, what they done is to allow players to be able to change their race even if they have already reached level 85. However this isn’t free; it is a service that you need to pay for. Note: the race you want to change to must be in the same faction; otherwise you'll have to pay for faction plus racial change.
Which means, if you don't have to change your race don't because it's not cheap. Just take some time and read this brief WoW guide and pick the right race right now!
Ok then, let’s us discuss how and what to look for when choosing the right race for you. In general, there are 3 aspects that you should look at when you choose your race. First and the most important is whether the race supports the class you want to play.
The second condition when choosing your race is to compare each races starting attribute and racial abilities. Lastly, you you'll probably want to choose a race that is on the same faction as your friends because if you choose the opposite faction as your friend then you won't be able to play with them in game. Anyway, here is a breakdown of all the races by faction.
Dwarf - Dwarfs are able to pretty much play all of the classes with the exception of Druid which makes them one of the only 2 races in the game the is able to play 9 out of 10 classes. Generally speaking as a Dwarf your best choices of classes would be Warrior, Priest, or Paladin, but I have met many good Dwarf Rogues during PvP due to their high Stamina and Stoneform.
Night Elf - The playable races for Night Elfs are Priest, Rogue, Warrior, Mage, Druid, Hunter, and DK. Night Elfs have relatively low strength but very high Agility, so in my opinion their most idea classes would be Druid, Hunter, and Rogue.
Gnome - Gnome are tiny and funny looking in my opinion. Gnomes have pretty high Intellect and Agility as starting attributes but pretty low Strength. They are able to play as Mage, Warrior, Warlock Death Knight, Rogue, Priests, and Warrior. Personally I would recommend that you stay away from play Gnome Warrior or Death Knight, and stick to Rogue, Warlock, Mage, and Priests.
Draenei (Requires “The Burning Crusade”) - Draenei the blue alien looking race. They are able to play as Warrior, Mage, Hunter, Shaman, Priests Paladin, and Death Knight. Overall Draenei has pretty average base attributes like the humans, but they do have slightly higher Spirit. My personal recommendation for Draenei would be Death Knight, Paladin, Priest, and Shaman.
Worgen (Requires “Cataclysm”) - Worgens are the new comers of the Alliance faction. They are pretty much the human race who has be bitten by Werewolves (I don't know the exact lore). Anyway, Worgen are able to play Priest, Rogue, Warrior, Mage, Druid, Hunter, Warlock, and DK. They have high Strength and Agility which makes them ideal race for classes such as Rogue, Hunter, Warrior, Druid, and Death Knight.
Forsaken (Undead) - The playable classes for Forsaken are Priests, Rogue, Warrior, Mage, Hunter, Warlock, and DK. Forsaken have relatively average base stats with very high spirit. Personally I would play any race as Forsaken but if you must choose I would go with Warlock, Rogue, and Mages.
Tauren - If you're planning play as Taurens then you're able to play as Warrior, Druid, Hunter, Shaman, Paladin, and DK. Overall Taurens have decent Stamina and Spirit, but they have very high Strength. Most Tauren classes I have seen are Druid, but they would also make good Shaman, Warrior, Paladin, Priests, and DK as well.
Troll - The playable classes for Trolls are Priests, Rogue, Warrior, Mage, Druid, Hunter, Warlock, Shaman, and DK. They have pretty average base attributes with slightly lower intellect, but it’s not a big deal. Overall I would play any playable class for Troll with the exception of Mages and Warlock.
Blood Elf (Requires “The Burning Crusade) - Like the Draenei, Blood Elfs are newly added Horde race during the Burning Crusade expansion. They are able to play as Priests, Rogue, Warrior, Mage, Hunter, Warlock, Paladin, and DK, and have pretty high starting Intellect and Agility. Personally I would recommend that you play as Blood Elf Mages, Rogues, Warlocks, and maybe Hunters.
Goblin (Requires “Cataclysm”) - Like the Worgens Goblins are a new race in WoW due to the release of the Cataclysm expansion pack. Goblins have high intellect and Agility, and are able to play as Priests, Rogue, Warrior, Mage, Hunter, Warlock, Shaman, and DK. If you're going to play as Goblin you can pretty much play most of their playable races with the exception of DK and Warrior.
That’s all the 12 playable races in World of Warcraft. I would like to point out that although I have mention base attribute as a primary factor for choosing your race, but really it's not. Racial traits are in fact more significant but I really don’t have the time to cover every little thing in this Comprehensive WoW race guide at my other World of Warcraft Guide Site.
You see, a lot of new WoW players doesn't always know which race they want to play, and make mistakes and Blizzard is well aware of that. So, what they done is to allow players to be able to change their race even if they have already reached level 85. However this isn’t free; it is a service that you need to pay for. Note: the race you want to change to must be in the same faction; otherwise you'll have to pay for faction plus racial change.
Which means, if you don't have to change your race don't because it's not cheap. Just take some time and read this brief WoW guide and pick the right race right now!
Choosing the Right Race for You
In the old school World of Warcraft days back when it was just release, there was only 8 races that can be choose. But over the period of the last 6 years Blizzard has release 3 different expansion packs and 2 of them had added an extra 4 races to the game. This means that there are a total of 12 races in WoW right now, however 4 of them that comes with the new expansion can only be played if you actually own the expansions.Ok then, let’s us discuss how and what to look for when choosing the right race for you. In general, there are 3 aspects that you should look at when you choose your race. First and the most important is whether the race supports the class you want to play.
The second condition when choosing your race is to compare each races starting attribute and racial abilities. Lastly, you you'll probably want to choose a race that is on the same faction as your friends because if you choose the opposite faction as your friend then you won't be able to play with them in game. Anyway, here is a breakdown of all the races by faction.
Alliance Races
Human - Humans are able to play DK (Death Knight), Hunter, Mage, Paladin, Priest, Rogue, Warlock, and Warriors. Their overall base attribute/stats are very even which makes them ideal for all their playable classes. So, for human I say any class would be good, but my personal favorite is Paladin or Warrior.Dwarf - Dwarfs are able to pretty much play all of the classes with the exception of Druid which makes them one of the only 2 races in the game the is able to play 9 out of 10 classes. Generally speaking as a Dwarf your best choices of classes would be Warrior, Priest, or Paladin, but I have met many good Dwarf Rogues during PvP due to their high Stamina and Stoneform.
Night Elf - The playable races for Night Elfs are Priest, Rogue, Warrior, Mage, Druid, Hunter, and DK. Night Elfs have relatively low strength but very high Agility, so in my opinion their most idea classes would be Druid, Hunter, and Rogue.
Gnome - Gnome are tiny and funny looking in my opinion. Gnomes have pretty high Intellect and Agility as starting attributes but pretty low Strength. They are able to play as Mage, Warrior, Warlock Death Knight, Rogue, Priests, and Warrior. Personally I would recommend that you stay away from play Gnome Warrior or Death Knight, and stick to Rogue, Warlock, Mage, and Priests.
Draenei (Requires “The Burning Crusade”) - Draenei the blue alien looking race. They are able to play as Warrior, Mage, Hunter, Shaman, Priests Paladin, and Death Knight. Overall Draenei has pretty average base attributes like the humans, but they do have slightly higher Spirit. My personal recommendation for Draenei would be Death Knight, Paladin, Priest, and Shaman.
Worgen (Requires “Cataclysm”) - Worgens are the new comers of the Alliance faction. They are pretty much the human race who has be bitten by Werewolves (I don't know the exact lore). Anyway, Worgen are able to play Priest, Rogue, Warrior, Mage, Druid, Hunter, Warlock, and DK. They have high Strength and Agility which makes them ideal race for classes such as Rogue, Hunter, Warrior, Druid, and Death Knight.
Horde Races
Orc - Overall Orcs has high Strength, Stamina, and Spirits as their base attributes. Orcs are able to play as Rogue, Warrior, Mage, Hunter, Warlock, DK, and Shaman. Personally I think Orcs makes some of the best Warrior in the game, but they also make very good Shamans and Death Knights.Forsaken (Undead) - The playable classes for Forsaken are Priests, Rogue, Warrior, Mage, Hunter, Warlock, and DK. Forsaken have relatively average base stats with very high spirit. Personally I would play any race as Forsaken but if you must choose I would go with Warlock, Rogue, and Mages.
Tauren - If you're planning play as Taurens then you're able to play as Warrior, Druid, Hunter, Shaman, Paladin, and DK. Overall Taurens have decent Stamina and Spirit, but they have very high Strength. Most Tauren classes I have seen are Druid, but they would also make good Shaman, Warrior, Paladin, Priests, and DK as well.
Troll - The playable classes for Trolls are Priests, Rogue, Warrior, Mage, Druid, Hunter, Warlock, Shaman, and DK. They have pretty average base attributes with slightly lower intellect, but it’s not a big deal. Overall I would play any playable class for Troll with the exception of Mages and Warlock.
Blood Elf (Requires “The Burning Crusade) - Like the Draenei, Blood Elfs are newly added Horde race during the Burning Crusade expansion. They are able to play as Priests, Rogue, Warrior, Mage, Hunter, Warlock, Paladin, and DK, and have pretty high starting Intellect and Agility. Personally I would recommend that you play as Blood Elf Mages, Rogues, Warlocks, and maybe Hunters.
Goblin (Requires “Cataclysm”) - Like the Worgens Goblins are a new race in WoW due to the release of the Cataclysm expansion pack. Goblins have high intellect and Agility, and are able to play as Priests, Rogue, Warrior, Mage, Hunter, Warlock, Shaman, and DK. If you're going to play as Goblin you can pretty much play most of their playable races with the exception of DK and Warrior.
That’s all the 12 playable races in World of Warcraft. I would like to point out that although I have mention base attribute as a primary factor for choosing your race, but really it's not. Racial traits are in fact more significant but I really don’t have the time to cover every little thing in this Comprehensive WoW race guide at my other World of Warcraft Guide Site.
Friday 30 September 2011
A Must Read WoW Guide - Warlocks Discussed
Welcome to this simple World of Warcraft Warlock guide. First I want to stat that this Warlock guide is for newbies, as it only covers the very basics. I don't play a high level Warlock myself, I only play a twinked Warlock, so I'm claiming to be an expert when it comes to WoW Warlocks. All the tips and fact you will read about in this guide are from either my high level Warlock friends or my personal experiences. So take what you can out of it this WoW Guides.
Role of Warlock
Warlocks are former arcanists, mages, or shamans that has turn to the art of dark magics. One of the most interesting aspect of being a Warlock in my opinion is their ability to summon and control demons to fight for them in a battle.
Of course Warlocks are not only limited to summon demons, they are also able to cast powerful Damage over time spells (Dots), uses curses, drain life from their enemies, and many other damage dealing spells. And because of that Warlocks only fits in the role of long range damage dealer, but occasionally depending on the raid or dungeon Warlocks can be used for some crowd control.
Selecting Your Race for Warlock
There are a total of 5 playable races for the Warlock on the Horde site, and 4 playable races on the Alliance side. Each and every race has their strength as Warlocks, but some of the 9 races will be slightly better than the other as Warlocks. What I mean is that out of the 9 playable races Trolls, Orc, and Gnome are going to be better than the other races in my opinion of course.
Anyway, there are 2 key factors that you should consider when choosing that good race/class combo. The first one I look at is faction. If you want to play with your friend or communicate with them then you'll need to play on the same faction as them, so it is probably best if you choose a race that is on the same faction that your friends play on.
The next factor that I look at are the racial abilities. I would look at each race and their special abilities and figure out which race will give me the most benefits from the racial abilities. For example: both Gnome and Dwarfs are able to play as Warlock, but Gnome has a racial trait that increases their mana pool, while Dwarf can remove all poison, disease, bleed effects, and reduce damage taken.
At first look both traits are great and useful, but as a Warlock I rather have the mana increase. (I know some would argue with me on this but StoneForm as Warlock is really only good for PvP and maybe some occasion). Anyway, look at the different racial abilities of each race, and go from there.
Warlock Talents
What I really like about Warlock is the diversity of their talent trees. Each and every one of their talent tree are unique from another, and just by changing your spec from one talent tree to another will change the way you experience the game drastically. Note: You cannot access your talent tree until you’re at least level 10.
Affliction - On the Affliction tree you'll find all skills that improve Warlock's DoT (damage over time), curses, life drain, and life tap spells. Generally speaking this is probably the most popular route for most Warlocks, as it is the best route to use for leveling your Warlock fast.
Demonology - Demonology on the other hand is my personal favorite Warlock talent tree as it improves all Warlock's minion or pet abilities. This talent route is great if you like to use pets a lot, and if you like to play things on the safe side and don't want to die a lot.
Destruction - Destruction deals with all fire base spells and improves their damages. This is a great tree to go for if you're planning to do a lot of end game raiding and dungeon, as it will help you out put a lot more direct damages.
That’s all with this quick and short introduction to Warlocks in World of Warcraft. If you would like learn more about Warlock, and how to level them from 1 - 85, then I suggest you read this WoW Warlock Guide.
Role of Warlock
Warlocks are former arcanists, mages, or shamans that has turn to the art of dark magics. One of the most interesting aspect of being a Warlock in my opinion is their ability to summon and control demons to fight for them in a battle.
Of course Warlocks are not only limited to summon demons, they are also able to cast powerful Damage over time spells (Dots), uses curses, drain life from their enemies, and many other damage dealing spells. And because of that Warlocks only fits in the role of long range damage dealer, but occasionally depending on the raid or dungeon Warlocks can be used for some crowd control.
Selecting Your Race for Warlock
There are a total of 5 playable races for the Warlock on the Horde site, and 4 playable races on the Alliance side. Each and every race has their strength as Warlocks, but some of the 9 races will be slightly better than the other as Warlocks. What I mean is that out of the 9 playable races Trolls, Orc, and Gnome are going to be better than the other races in my opinion of course.
Anyway, there are 2 key factors that you should consider when choosing that good race/class combo. The first one I look at is faction. If you want to play with your friend or communicate with them then you'll need to play on the same faction as them, so it is probably best if you choose a race that is on the same faction that your friends play on.
The next factor that I look at are the racial abilities. I would look at each race and their special abilities and figure out which race will give me the most benefits from the racial abilities. For example: both Gnome and Dwarfs are able to play as Warlock, but Gnome has a racial trait that increases their mana pool, while Dwarf can remove all poison, disease, bleed effects, and reduce damage taken.
At first look both traits are great and useful, but as a Warlock I rather have the mana increase. (I know some would argue with me on this but StoneForm as Warlock is really only good for PvP and maybe some occasion). Anyway, look at the different racial abilities of each race, and go from there.
Warlock Talents
What I really like about Warlock is the diversity of their talent trees. Each and every one of their talent tree are unique from another, and just by changing your spec from one talent tree to another will change the way you experience the game drastically. Note: You cannot access your talent tree until you’re at least level 10.
Affliction - On the Affliction tree you'll find all skills that improve Warlock's DoT (damage over time), curses, life drain, and life tap spells. Generally speaking this is probably the most popular route for most Warlocks, as it is the best route to use for leveling your Warlock fast.
Demonology - Demonology on the other hand is my personal favorite Warlock talent tree as it improves all Warlock's minion or pet abilities. This talent route is great if you like to use pets a lot, and if you like to play things on the safe side and don't want to die a lot.
Destruction - Destruction deals with all fire base spells and improves their damages. This is a great tree to go for if you're planning to do a lot of end game raiding and dungeon, as it will help you out put a lot more direct damages.
That’s all with this quick and short introduction to Warlocks in World of Warcraft. If you would like learn more about Warlock, and how to level them from 1 - 85, then I suggest you read this WoW Warlock Guide.
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